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by Kensu
Wed Jan 11, 2017 2:11 am
Forum: General Discussions
Topic: What is the item spawner project?
Replies: 2
Views: 1353

Re: What is the item spawner project?

Oh ok, cool thanks mort.
by Kensu
Tue Jan 10, 2017 11:37 pm
Forum: General Discussions
Topic: What is the item spawner project?
Replies: 2
Views: 1353

What is the item spawner project?

MortisCorpus wrote:Revised items populated on spawners in the following area(s):
Iron Way Cave (Sybil Quest)
Abyss
Drow Castle - Mage Tower


What does this mean exactly? I am not familiar with this project at all. It looks like it is in reference to the ex loot tables but I am not sure.
by Kensu
Tue Jan 10, 2017 9:35 am
Forum: Player Building
Topic: Operation Build Me
Replies: 14
Views: 5277

Re: Operation Build Me

Cervantes wrote:Warlocks have scripted "purity bonuses" for DCs based on lock levels (unless that has changed.)

Do they really? That's cool. Know any good warlock builds to try out?
by Kensu
Tue Jan 10, 2017 9:33 am
Forum: Suggestions & Requests *Deprecated*
Topic: Player retention ideas
Replies: 9
Views: 5339

Re: Player retention ideas

You could require multiple players by using mechanics like the portal gong in the Dis quest - just make the timer so short that one person couldn't possibly "ring the gong" and "go through the portal" (whatever that means for our purposes.) It doesn't need to be hard to require ...
by Kensu
Tue Jan 10, 2017 5:01 am
Forum: Player Building
Topic: Operation Build Me
Replies: 14
Views: 5277

Re: Operation Build Me

Seems similar to mine. I went easy mode though. Also no need to raise wis above 32 as they get a shard feat for +6 wis. The feats empower and silent could easily be switched to something else especially if you obtain the ss set that makes you immune to silence. On skills I went with healing over lo...
by Kensu
Tue Jan 10, 2017 2:32 am
Forum: Suggestions & Requests *Deprecated*
Topic: Player retention ideas
Replies: 9
Views: 5339

Re: Player retention ideas

I do like the idea of a daily quest. It's already pretty common in a large number of mmos and even mobile games. One foreseeable problem is however the huge power discrepancies between characters - in terms of character levels, gear and even how well the build is put together. Yes, there is and tha...
by Kensu
Tue Jan 10, 2017 1:15 am
Forum: Player Building
Topic: Operation Build Me
Replies: 14
Views: 5277

Re: Operation Build Me

I don't know what Caylin's build is specifically. But my main is also a SS 36/1 monk/2 Barb/1 Fotf build as well. Here it is: http://nwn2db.com/build/?256021 I used a different build for leveling to minimize the exp penalties. I also took Telthor Companion as a leveling feat as well as all three of ...
by Kensu
Mon Jan 09, 2017 3:33 am
Forum: Suggestions & Requests *Deprecated*
Topic: Player retention ideas
Replies: 9
Views: 5339

Player retention ideas

Not that it's an issue or anything but the more players, the better, on the server IMO. From the players perspective more players = more people to interact with, be it RPing, trading, guilds, or whatever tickles your fancy. And from the Dev's point of view more players = more possible financial supp...
by Kensu
Tue Jan 03, 2017 4:27 am
Forum: Trading
Topic: Looking for Favored Soul set gear
Replies: 0
Views: 1461

Looking for Favored Soul set gear

Trading for FS set items, so far I have the chest and helm

Set items I have for trade are as follows:
Wiz/Sorc:
Helm
Neck

Eldrich knight:
Ring
Neck

Monk:
Boots
Ring

Druid:
Neck

Druid/SS:
Neck
Ring

Daggerspell mage:
Gloves
by Kensu
Sun Jan 01, 2017 7:19 am
Forum: Technical Build Information
Topic: Damage Forging on Dragonmen Longbow
Replies: 18
Views: 9451

Re: Damage Forging on Dragonmen Longbow

Hot Damn! That's an impressive AC with an archer.

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