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by Brumm
Fri Jul 08, 2022 2:06 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Added missing 2da files
[*] Reverted Finishing Stroke change that got pushed accidentally
[*] Fixed an issue with summons not getting their weapons

Required Updates
- Scripts
- itemprops.2da
- itempropdef.2da
by Brumm
Tue Jul 05, 2022 3:03 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Renamed the "Summon Vampire" feat to "Vampire Servant" [*] Moved Vampire Servant to Child of Night level 10 [*] Removed Undead General feat from the game [*] Vampire Servants are now as strong as they were before with the Undead General feat [*] Slightly changed Mirror Golem ...
by Brumm
Sun Jul 03, 2022 12:39 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Added new item property Immunity to Silence [*] Added new item property Whirlwind Bonus Damage [*] Added new item proeprty Immunity to Spell Failure [*] New season only runeword: Vortex (Parkrn Eacha Karru Junzk) Adds 25% bonus damage for whirlwind to a SEASON GLOVE or BRACER. [*] New season onl...
by Brumm
Sun Jul 03, 2022 9:12 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Trinity Guard is now the default Grandstand summon if the player did not talk to one of the Henchmen NPCs before [*] Properly limited Grandstand summons to one per character [*] Grandstand summon doesn't die during resting anymore but you loose your feat uses on rest if he is still alive [*] Vam...
by Brumm
Sat Jul 02, 2022 8:22 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Diplomatic Leadership summons count as summons now
[*] Minotaur counts as a summon now
[*] Shadow Simulacrum counts as a summon now
[*] Glas Doppelganger counts as a summon now
[*] Merged RP-Henchman and Epic Grandstand feat as suggested by TwinHealix
by Brumm
Thu Jun 30, 2022 2:38 am
Forum: Proposed Changes
Topic: Change to multiple Summons Framework
Replies: 7
Views: 1084

Re: Change to multiple Summons Framework

Really decent suggestions, guys! That was very helpful!
I'll go through them in detail when I get a little bit more time and come back to you.
by Brumm
Wed Jun 29, 2022 12:59 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Fixed the AC penalty item property (this won't work for existing items but just new ones) [*] Unique items are now placed into the players inventory [*] Rock Gnomes now get their correct CL bonus [*] OnAcquire scripts don't run for DMs anymore (@Ant: there might be some OnAcquire scripts that st...
by Brumm
Wed Jun 29, 2022 12:56 pm
Forum: Proposed Changes
Topic: Change to multiple Summons Framework
Replies: 7
Views: 1084

Change to multiple Summons Framework

Hello everybody, sadly the summon builds completely took over ROT due to some design flaws I built into the summoning framework I wrote. That many summons are bad for the server performance - even if the server is taking the extra load incredibly well so far - and annoying for all players who don't ...
by Brumm
Tue Jun 14, 2022 3:50 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] Spawncode fix (@ Brian: Check my Discord message)

Requires beta test
by Brumm
Sat Jun 11, 2022 7:46 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 723
Views: 272080

Re: Brumm's Commit Logs

[*] DMs can now pick up items without setting the difficulty mode of the item (Season or Non-Season) [*] Paladin Resilence Aura now grants 2 % elemental damage immunity per Paladin level [*] Paladin Asylum Aura now grants 20 % concealment against range attacks and another 2 % per Paladin level Requi...

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