Elemental Archer possible change?

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Inasogard
Posts: 44

Elemental Archer possible change?

Post#1 » Tue Oct 23, 2018 2:55 am

Was just curious if there was a possibility of lowering the cooldown of the Elemental Archer skill called Elemental Storm. Its not an overpowered AoE by any means and a 5 minute timer is kinda harsh it seems. Not sure on the number crunching, but a 1 minute cooldown would at least make it more useful.

Just another idea that would seem to be a very quick and easy change.

Brumm
Posts: 2533

Re: Elemental Archer possible change?

Post#2 » Tue Oct 23, 2018 5:14 am

No objection.

bsb5652
Site Admin
Posts: 3270
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Re: Elemental Archer possible change?

Post#3 » Tue Oct 23, 2018 6:54 pm

Change made and will go out on next reboot.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Inasogard
Posts: 44

Re: Elemental Archer possible change?

Post#4 » Wed Oct 24, 2018 12:27 am

Thank you!

TwinHaelix
Posts: 57

Re: Elemental Archer possible change?

Post#5 » Mon Jul 11, 2022 3:35 pm

Chiming back in 4 years later... This was definitely a good change, but I'm wondering if the cooldown should be further shortened. I propose that the base Elemental Storm cooldown be reduced to 30s, and that the Improved Elemental Storm feat should reduce the cooldown to 18s (in addition to its existing improvements to target count and damage).

Looking at Quake Shock with a 30s cooldown, and Sweeping Strike and Whirlwind Attack which both have an 18s cooldown, the 60s cooldown on Elemental Storm still feels punishingly long. Melee characters can build for all 3 feats (and can even get a 4th AoE ability if they equip a Ground Splitter warmace). Also, a new whirlwind attack damage boost runeword was just added for season mode. In contrast, ranged can only get Elemental Storm or Hail of Arrows, both of which are gated behind PrC levels. Since Elemental Storm is the capstone Elemental Archer ability, and given the lack of AoE options for ranged types, I doubt this QoL improvement would upset any game balance.

bsb5652
Site Admin
Posts: 3270
Contact:

Re: Elemental Archer possible change?

Post#6 » Tue Jul 19, 2022 9:43 am

Good thoughts, I'll take a look at it soon.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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