Wild Shape Rewrite

Updates on roll-outs.
Posts: 81

Re: Wild Shape Rewrite

Post#11 » Sun Sep 01, 2013 11:26 am

Sounds awesome.

Posts: 1551

Re: Wild Shape Rewrite

Post#12 » Sun Sep 01, 2013 11:29 am

We could use the same code/rules for pets/familiars possibly.
Retired Admin & DM

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