Wild Shape Rewrite

Updates on roll-outs.
Giant2005
Posts: 81

Re: Wild Shape Rewrite

Post#11 » Sun Sep 01, 2013 11:26 am

Sounds awesome.

MortisCorpus
Posts: 1551

Re: Wild Shape Rewrite

Post#12 » Sun Sep 01, 2013 11:29 am

We could use the same code/rules for pets/familiars possibly.
Retired Admin & DM

Return to “Development News”

Who is online

Users browsing this forum: No registered users and 1 guest

cron