Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
bsb5652
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Re: Brumm's Commit Logs

Post#701 » Sun May 29, 2022 9:48 am

Changes pushed to beta. Beta patch updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#702 » Sun May 29, 2022 3:59 pm

[*] Banked XP on season mode accounts are now applied with a 50 % penalty (like it is for power mode)

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#703 » Mon May 30, 2022 12:44 pm

[*] Player list now shows if a PC is a season PC

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#704 » Wed Jun 01, 2022 12:14 pm

[*] Season Mode XP/Gold penalty is now correctly calculated (formerly the penalty was around 66% now it is 50% as announced)

[*] Champion of the Silverflame can now be taken with if the PC has the new Smite feat (instead of Smite Evil); description updated

[*] Reworked Feat: Sacred Vengeance
Spoiler: show
Type of Feat: Divine
Prerequisite: Paladin Level 12, Turn Undead
Specifics: A Paladin can spend one of his turn undead attempts to send out a glowing projectile that spirals outwards from his front. The projectile spins counter-clockwise around the Paladin and hits all hostile targets within its path dealing 1d12 points of divine damage per caster level. Depending on the targets position, size and movement a target can be hit multiple times by the same projectile.
Use: Selected.


Required Changes
- tlk
- cls_pres_cotsf.2DA
- feat.2DA
- spells.2DA
- cls_feat_pal.2DA

bsb5652
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Re: Brumm's Commit Logs

Post#705 » Wed Jun 01, 2022 6:34 pm

Changes rolled live
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#706 » Thu Jun 02, 2022 6:08 am

[*] Fixed a visual bug on the creature "Veras Lich King"
[*] NPC Warlocks caster level is now capped by their HD + EX * 3 (this drops the CL of Veras Lich King from 16 to 10 on EX 0 for example)
[*] Reduced NPC Warlocks Blast Dice to be d6 based

Required Updates
- Scripts

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#707 » Thu Jun 02, 2022 1:32 pm

[*] Fixed broken Divine Vengeance feat
[*] Slightly lowered the ER bonus for Turn Undead
[*] Changed Divine Vengeance requirements (now requires Empower Turning)

Required Updates
- Scripts
- spells.2a
- feat.2da
- .tlk

bsb5652
Site Admin
Posts: 3234
Contact:

Re: Brumm's Commit Logs

Post#708 » Thu Jun 02, 2022 7:10 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2507

Re: Brumm's Commit Logs

Post#709 » Sat Jun 04, 2022 11:59 am

[*] Season Mode characters don't get unlimited spawns on EX 7/8 anymore
[*] Season Mode characters get a new button to mimic a bigger partysize to get a higher monster density
[*] EX mode (and party scaling) for parties is determined by the EX mode of the party leader

Required Updates
- xpbar.xml
- piconhighlight.TGA
- picon.TGA

bsb5652
Site Admin
Posts: 3234
Contact:

Re: Brumm's Commit Logs

Post#710 » Sat Jun 04, 2022 2:11 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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