Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
Brumm
Posts: 2521

Re: Brumm's Commit Logs

Post#721 » Tue Jul 05, 2022 3:03 pm

[*] Renamed the "Summon Vampire" feat to "Vampire Servant"
[*] Moved Vampire Servant to Child of Night level 10
[*] Removed Undead General feat from the game
[*] Vampire Servants are now as strong as they were before with the Undead General feat
[*] Slightly changed Mirror Golem to include ER scaling:
The Mirror Golem level is equal to your Sorcer/Wizard levels -5. Golem Mastery feats increase your Golem level by 4 each (capped at your HD) and each Epic Revel increases the Golem level by 1.

Required Updates
- Scripts
- tlk
- feat.2da
- CLS_BFEAT_CHILDNIGHT.2da

bsb5652
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Re: Brumm's Commit Logs

Post#722 » Thu Jul 07, 2022 12:10 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2521

Re: Brumm's Commit Logs

Post#723 » Fri Jul 08, 2022 2:06 pm

[*] Added missing 2da files
[*] Reverted Finishing Stroke change that got pushed accidentally
[*] Fixed an issue with summons not getting their weapons

Required Updates
- Scripts
- itemprops.2da
- itempropdef.2da

bsb5652
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Posts: 3251
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Re: Brumm's Commit Logs

Post#724 » Sat Jul 09, 2022 10:15 am

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2521

Re: Brumm's Commit Logs

Post#725 » Mon Oct 03, 2022 11:36 am

[*] Memory Mechanic (my description sucks as always but I hope you get what it does)
Spoiler: show
The memory mechanic allows players to replay certain areas of the game with heavily beefed up monsters, signifcantly increased spawn sizes and increased rewards. The mechanic comes with four new items:

- The Memory Portal Stone
The Memory Portal stone brings you to the area from your memory which is a quest area that you have been to before.

- Memory (Area)
The Memory (Area) stone allows you to store a memory of a specific area on the Memory Portal stone. It is a one time use item and needs to be used on the Memory Portal stone.

- Memory (Creature)
The Memory (Creature) stone allows you to store a memory of a type of a creatures on the Memory Portal Stone. It is a one time use item and needs to be used on the Memory Portal stone.

- Memory (Difficulty)
The Memory (Difficulty) stone allows you to store a memory of a difficulty level (EX) on the Memory Portal Stone. It is a one time use item and needs to be used on the Memory Portal stone.

After storing memories on the portal stone you can use the portal stone to jump to that area with your whole party.

When we tested the new mechanic the stones will be added to the droptable.


[*] Trinity RP Summons shouldn't cast Epic Gate anymore

bsb5652
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Re: Brumm's Commit Logs

Post#726 » Thu Oct 06, 2022 12:08 pm

Changes pushed to beta. Not patch required.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

bsb5652
Site Admin
Posts: 3251
Contact:

Re: Brumm's Commit Logs

Post#727 » Sun Oct 09, 2022 12:06 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2521

Re: Brumm's Commit Logs

Post#728 » Mon Oct 10, 2022 2:46 pm

Memory Rift updates:
[*] Removed Teleport VFX from the user of the portal stone
[*] Creatures that spawn with low HD are now scaled up to HD 40
[*] Belphegor lost autoquicken 1-9
[*] Dark Mages got autoquicken 1-9
[*] Rift Monsters can now use Brutal Assault (if they qualify)
[*] Reduced Incubus concealment to 50% (from 80%)
[*] Increased MF bonus on rift monsters to 20%
[*] Increased rift stone droprate to 1:100 (on CR 40.0+ monsters)
[*] Changed scaling of Rift creatures (it now boots weaker creatures to a higher base level before the scaling kicks in)

Brumm
Posts: 2521

Re: Brumm's Commit Logs

Post#729 » Tue Oct 11, 2022 1:51 pm

[*] The following spells/feats don't use the annoying empty creature skin anymore
- Embrace the Wild
- Primal Senses
- Glory of the Martyr
- Visage of the Deity
- Citadel Training

bsb5652
Site Admin
Posts: 3251
Contact:

Re: Brumm's Commit Logs

Post#730 » Tue Oct 11, 2022 5:00 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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