Brumm's Commit Logs

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Brumm
Posts: 2454

Re: Brumm's Commit Logs

Post#641 » Mon Aug 30, 2021 10:24 am

Dungeon Eon
[*] Removed some non working variables from the creature "A Spark"
[*] Removed scripts which caused a huge performance impact from

    Boggle Crag the Mad,
    Eon,
    Evesha,
    Eon Hall Monitor and
    Eon Firegrub
and restored the default ROT script set. This change might have a significant effect on the behavior of some creatures. Please let me know if anything needs to be tweaked.

Edit:
Updated several more Eon creatures.

Updates required:
- Removal of all .ncs files

bsb5652
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Re: Brumm's Commit Logs

Post#642 » Mon Aug 30, 2021 5:52 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2454

Re: Brumm's Commit Logs

Post#643 » Wed Sep 01, 2021 1:41 pm

Global Changes:
[*] Brutal Assault deals half damage if used by NPCs
[*] Death Armor spell now uses a less obtrusive VFX for players who have the Standard Visual Effects tool equipped
[*] Squall does not affect friendly targets anymore (had to do that to make things easier for the new caster AI to handle)

Abyss Changes:
[*] Significantly improved caster AI for the Abyss Boss Kreggoqez

Eon Changes:
[*] Slightly reduced Boggle Crags damage immunity
[*] Boggle Crag now uses a Warmace of Wounding
[*] Boggle Crag now uses Brutal Aussault and Expose Weakness
[*] Evesha now uses electical damage spells and Instill vulnerability
[*] Hall Monitors spawn 2 Fire Grubs on death now
[*] Eon (Boss) is now using it's spells
[*] Eon (Boss) now spawns random monsters every 10 rounds
[*] Eon (Area) defense script now spawns in creatures randomly
[*] Eon (Area) defense script now uses a slight delay between each spawn to reduce lag
[*] Eon (Boss), Boggle Crag and Evesha now have a significantly increase rune drop chance (runes will be on their corpses)

bsb5652
Site Admin
Posts: 3179
Contact:

Re: Brumm's Commit Logs

Post#644 » Thu Sep 02, 2021 2:29 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2454

Re: Brumm's Commit Logs

Post#645 » Fri Sep 03, 2021 7:59 am

[*] Eon: Boggle and Eon shouldn't spawn endless minions anymore
[*] NPC CL is now equal to the NPCs CR (we'll test this for a while to see how it turns out)
[*] Added Squall and Instill Vulnerability to Kreggoqez

bsb5652
Site Admin
Posts: 3179
Contact:

Re: Brumm's Commit Logs

Post#646 » Sun Sep 05, 2021 2:42 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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