Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#671 » Sat Dec 18, 2021 6:31 am

[*] Another rework (never gets old) of the unique item drop system with higher efficiency
[*] Forgrimmital now just runs his drop code on his final death
[*] Forgrimmital respawn reworked for better visuals and performance
[*] Missing Dragon Breath visuals

Updates Required
- .sef and .pfx files from my teamshare (folder Dragon VFX)
- Admin tool integration (check Discord)

bsb5652
Site Admin
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Re: Brumm's Commit Logs

Post#672 » Sat Dec 18, 2021 11:39 am

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#673 » Sun Dec 19, 2021 9:38 am

[*] Forgrimmithal respawns now share his EX state with his respawns even if the player turned the EX mode down after Formmithal was spawned
[*] Slightly improved Nolanoths AI

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#674 » Sun Dec 19, 2021 3:00 pm

[*] Updated Nolanoths run

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#675 » Mon Dec 20, 2021 7:06 am

[*] Improved Nolanoths Boss (another time)
[*] Removed ugly VFX from Avasculate
[*] Nolanoth, Forgrimmital and Malfactorio Obliterator now have an innate 40% immunity to Avasculate (so they take 40% less damage)

Updates Required
- Area files in my teamshare (lake)

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#676 » Tue Dec 21, 2021 3:42 pm

[*] Centralized spells: Energized Shield / Lesser Energized Shield

Updates Required
- spells.2da
- removal of the following .ncs files:
* cmi_s0_energshld_a
* cmi_s0_energshld_c
* cmi_s0_energshld_e
* cmi_s0_energshld_f
* cmi_s0_energshld_s
* cmi_s0_lsrenrgshld_a
* cmi_s0_lsrenrgshld_c
* cmi_s0_lsrenrgshld_e
* cmi_s0_lsrenrgshld_f
* cmi_s0_lsrenrgshld_s

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#677 » Wed Dec 22, 2021 7:32 am

[*] Centralized all custom itemproperty scripts

Updates Required
- removal of the following .ncs files:
* cap_ip_update_immunity_test
* cap_ip12_apply
* cap_ip91_apply
* cap_ip92_apply
* cap_ip92_remove
* cap_ip112_apply
* cap_ip112_remove
* cap_ip115_apply
* cap_ip115_remove
* cap_ip116_apply
* cap_ip116_remove
* cap_ip117_apply
* cap_ip118_apply
* cap_ip119_apply
* cap_ip120_apply
* cap_ip121_apply
* cap_ip122_apply
* cap_ip123_apply
* cap_ip124_apply
* cap_ip125_apply
* cap_ip126_apply
* cap_ip127_apply

bsb5652
Site Admin
Posts: 3230
Contact:

Re: Brumm's Commit Logs

Post#678 » Fri Dec 24, 2021 11:03 am

Changes are now live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#679 » Sun Dec 26, 2021 12:24 pm

[*] New itemproperty: Summon Damage Immunity
[*] New itemproperty: Movementspeed Increase
[*] New Unique Item: Helm of Command
- Blind Fight
- Augment Summoning
- Summon AC: +1 to +5
- Summon AB: +1 to +5
- Summon Damage Immunity: 1% to 20% for a random set of damage types

[*] Removed abandoned items

[*] Item Revision 15
- Many "one per character" items now use our centralized item limiter code
- Changed many item related scripts from being tag-based to variable-based
- Made Adventurers Friend "one per character" as it is stated in the name

[*] Removed several scripts that are not longer neccessary due to the item revision 15

[*] New Utility Item: Magical Sphere
The Magical Sphere can absorb inventory items so that you can reduce the items in your inventory. The Magical Sphere can absorb the following items at this point:
- All 5 Immunity Shards
- Scroll of Body
- Scroll of Mind
- Scroll of Combat
- Scroll of Undeath
- Liquid Courage
- Pulsing Black Shard
- Knowitall the Book of Knowledge
- Mechanical Principles
- The Advanced Book of Healing
- To Catch a Thief
- Astral Rodent Charm
- House of Billy Kim's Standard
- Gem of Searching
- Greater Atlantian Golem's Heart

Updates Required
- Smoke all .ncs files for removed .nss files
- itempropdef.2da
- itemprops.2DA
- iprp_bonushp.2da
- .tlk
- Changed Plugin Setting:
* NormalMovementSpeedCap=3.0
* MonkMovementSpeedCap=3.5

Brumm
Posts: 2505

Re: Brumm's Commit Logs

Post#680 » Tue Dec 28, 2021 8:55 am

[*] Fixed an error with Forgrimmithals unique drops

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