MortisCorpus' Commit Log's

Details about releases, and a list of work that needs done. Locked, but viewable by all.
MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#311 » Thu Mar 26, 2020 2:43 am

Eon Midenlayen - Bug Fix
-Edited scripts on 'Shambling Magic Fiend'. This should eliminate the unsightly name issues when spawned as well as less text spam for the players combat logs.
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MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#312 » Thu Mar 26, 2020 11:19 am

Vault of Doom - tweak
Revision of defense script. Timing the spawned adds, as opposed to all at once. Hopeful this decreases system demand.

Dark Lair - tweak
Revision of defense script. Timing the spawned adds, as opposed to all at once. Hopeful this decreases system demand.

Eon Underdozer - tweak
Quazar : now cast Lesser IGM (1xDay), Magic Missile (1xDay), and Finger of Death (2xDay) in addition to their old Greater IGM (1x/Day).
Fire Grubs : Scripts revised to remove text spam messages.

Added a test creature, which will be trialed before being added to Eon spawners.
- Eon Clockwork Guardian (Anti-Melee/Ranged)
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bsb5652
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Re: MortisCorpus' Commit Log's

Post#313 » Thu Mar 26, 2020 7:06 pm

Did you commit them on source control?
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#314 » Thu Mar 26, 2020 8:08 pm

Pushed via SourceTree
Apparently there is a tiny little box, commit. Should be good to go.
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bsb5652
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Re: MortisCorpus' Commit Log's

Post#315 » Sat Mar 28, 2020 12:31 pm

Changes have been pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#316 » Mon Mar 30, 2020 9:59 pm

Vault Doom:
1) Quizikal defense spawns are now spaced 0.2 seconds apart vs. all at once.

Dark Lair:
1) Bosses of relevance with defense spawns, should now be spaced 0.2 seconds apart.

Draconian Event Spawns (Ant Folder)
1) On death of certain Draconian's, the defense spawns should now be spaced 0.2 seconds apart.
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MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#317 » Wed Apr 01, 2020 11:29 am

Eon - Midenlayen (uploaded and should work regardless of map change in future)
1) Door script revision.
'The doors should now sequence in a way that allows all doors to be opened without any issues.'

Map Changes(pending):
Brian, I have the map changes but need a upload method, please check on Discord - DM channel.

Map Change Notes:
Secret Doors are now targeted to waypoint markers, to avoid dysfunctional placement.
No-walk issues resolved in bunk chamber.
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MortisCorpus
Posts: 1551

Re: MortisCorpus' Commit Log's

Post#318 » Mon Apr 06, 2020 9:03 am

Drow Wrapper function included in all prior re-timed scripts.
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