PRODUCTION RELEASE LOG - NEXT RELEASE COMING SOON

Details about releases, and a list of work that needs done. Locked, but viewable by all.
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PRODUCTION RELEASE LOG - NEXT RELEASE COMING SOON

Post#1 » Fri Aug 18, 2017 5:53 pm

The following changes are going to be rolled out on Saturday, 8/19/2017. The details have been posted for about 2 weeks, but I consolidated the list for easy reading. Please respond if you have any questions about any of the following changes.

Release Notes

General

[*] Quivering Palm has unlimited uses per day with a cooldown of 18 seconds now. On successful hit the targets AC gets reduced by MonkLVL/5.
[*] Perfect Self grants +4 AB
[*] New debug function to trace objects
[*] Revision of x0_i0_walkway to allow creatures to run waypoints instead of just walking
[*] DM Bar V. 1.6 Manual in my teamshare and in Discord
[*] Typo correction to the Commons Set combat log messages.


Areas / Runs

[*] Randomwiz 'DarkLair' item revision, Robes should summon now.

Lost Dungeon Eon:

[*] Current Eon monster scripts reviewed, changed.
[*] Boggle summons FAR less sparks.
[*] Hall Monitor should now summon adds on death, as it was designed to do initially.
[*] Hall Servants should now react less frequently.
[*] Addition of three new monsters to Eon repository:Gargoyle, Eon Spelljammer, and Eon (Boss)
[*] Illithid Keep Boss - Overmind - Now Journal tied. (will allow you to party pull your team into the Underdark Caverns)
[*] Vault of Doom Boss - Quizikal - Now Journal tied. (will allow you to party pull your team into the Vault.)

Set Items

FS Set:
[*] Added Positive at 3+ (scales to total level)
[*] Added Divine at 5+ (scales to total level)
[*] Added physical Immunity at 5+ (scales to total level, blud/pierce/slash)


Figher Set
[*] Fighter Set items reviwed and corrected for no drop. I had it set to a string vs. an integer.

Gish Set:
[*] Added Magic at 3+ (scales to total level)
[*] Added Slashing at 5+ (scales to total level)
[*] Added physical Immunity at 5+ (scales to total level, blud/pierce/slash)
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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