Spellmoot continues

The Society is dedicated to promoting arcane studies and combat in defense of Trinity. If you play a mage, love mages, and want to share in the company of other mages, this if the place for you.
Posts: 209

Re: Spellmoot continues

Post#31 » Thu Jan 07, 2016 8:25 am

Are we doing a Spellmoot Sunday?

Posts: 121

Re: Spellmoot continues

Post#32 » Sun Jan 10, 2016 1:39 pm

The next Spell Moot will be Jan 24 @ 3pm EST - coincidentally, my birthday.

I've had some issues with my PC of late and a number of things I was trying to prepare for today just did not happen. I will have those resolved this week.


Posts: 635

Re: Spellmoot continues

Post#33 » Sun Mar 20, 2016 10:16 am

Hi, folks,

We had daylight savings time last weekend, so Spellmoot will be at 2 EST today for those in the US. This will not result in any changes for European times, just in the US.

Edit: Wait...I think I got it backwards...ugh. That would put Spellmoot at 4 EST, which is too late for me. CURSE YOU, DAYLIGHT SAVINGS! I guess the best thing would be to keep it at 3 est, which pushes it to an hour earlier for everyone else (which is the time we used to have it, if I remember correctly...Spellmoot started off being from 2-4 est)
Grevaine the Blackbird, recruiter for the Arcane Society
Hank Stone, tinkerer and supporter of the down-trodden
Rembrask Alhavisk, not-so-pleasant mercenary
Baelnorn, DM

Posts: 209

Re: Spellmoot continues

Post#34 » Sun Apr 24, 2016 11:28 am

I have been out of the loop due to kids sports. Are we still holding spell moots and are we doing one today?

Posts: 30

Re: Spellmoot continues

Post#35 » Sat May 28, 2016 3:59 pm

Hail, Arcane Casters of the Realms of Trinity!

The next Spellmoot of the Arcane Society is set for next Sunday, June 5, at 2 PM EDT (US).

The theme of the Spellmoot is: "Our past actions have Consequences". Something we did in defense of Trinity (ROT Chapter II) will come back to haunt us. It will be dark, diabolical, and hellish. (And those who have played Neverwinter Nights [not NWN2] may recognize the plot thread.)

Old and new Arcane Society members are welcome. (There will be both roleplay and hack-n-slash.) Bring your resurrection rods.

May Mystra guide us all.

From the arcane quill of Jod Hil, High Mage of the Arcane Society

(Geovex and/or Countyboar have graciously agreed to DM this session. They usually give decent rewards at the end.)

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